Moonlight vsync on or off. Whether you use them together or not is just preference. Moonlight vsync on or off

 
 Whether you use them together or not is just preferenceMoonlight vsync on or off  if you are getting 60fps without vsync then you'll get 50-55 fps with vsync

Jan 22, 2004. Using VSync for Gaming on Windows 10. Screen tearing happens when the screen of your gaming monitor displays bits of multiple frames at a time. [deleted] • 4 yr. D3DOverrider I think involved Hilbert Hagedoorn who is also involved in MSI Afterburner. It prevents screen tearing, which appears when the output of frames from your graphics card does not match your monitor’s refresh rate. GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6 CPU: Intel Core i7-8700K 4. Axiom Verge has in-game Vsync, but toggling it on or off had no effect - the stutter in Moonlight was actually quite noticeable here (especially as a 2D game with horizontal movement) So my working theory here is that the way certain game engines handle Vsync and frame limiting might have something to do with how frames are sent over the network. D3DOverrider is such a utility. Here are 5 main VSync types. Feb 4, 2020. So, I recommend you to turn off the vsync if there's no screen tearing visible because vsync can add more latency. Other Moonlight clients I have tested this on Mac, PC and IOS Clients. Step 2: Select Manage 3D Settings. 10. Scanline sync is AMAZING ! the result is incredible, I have to say honestly its crazy ! vsync off ingame and forced off in nvidia drivers, no limit on fps ingame, max prerendered frames 1, this is on a lightboosted asus vg248qe monitor @ 10% lightboost effect, 120 hz @ 1920x1080, the result is 99. VSync comes in handy as it synchronizes the gaming monitor’s refresh rate with the frame rate of the. The amount of tearing with VSync off CANNOT be easily seen, I've played with VSync off on my laptop which sports 240hz, and when the whole G7 debacle about GSync not working properly came to be, I decided to buy it knowing I won't event touch the GSync feature. There is one other difference in that vsync off/mailbox on wayland currently will require more swapchain images to work correctly compared to vsync on/fifo, but that should really only slightly affect memory usage. Its a myth that has been spread around for quite some time that if the frame rate is below the monitor frequency there is no tearing and its simply not the case. VSync can be set to Always On, Always Off, or Application Controlled. It uses Vsync whenever your frame rate exceeds your monitor refresh rate, however, then quickly switches it off each time your fps drops below your monitor refresh rate. Ultra-Fast, Tear Free Gaming. : G-SYNC on + V-SYNC off & G-SYNC off + V-SYNC off = standalone no sync with framerate sustained above the refresh rate. I only leave some settings at higher then max because the game can still look quite beautiful at lower settings. It should be the same behavior when exceeding the maximum as it is with Nvidia cards. Counting first on-screen reactions, V-SYNC OFF already has a slight input lag advantage (up to a 1/2 frame) over G-SYNC at the same framerate, especially the lower the refresh rate, but it actually takes a considerable increase in framerate above the given refresh rate to widen the gap to significant levels. this is useful to prevent stuttering and screen tearing on unstable pcs with frequent framedrops, but if your pc can handle 60-80 FPS without any framedrop then its better to keep it off. V-Sync is strongly advised to be turned OFF, adds unnecessary input lag, screen tearing won't show up on the Client side, win-win. 0. If it dips below the refresh G-sync will take over again. With Vsync off, your framerate is no longer capped and is free to go as high as your GPU can handle, with no increase in input lag. 9. Starting with Moonlight PC v0. Step 4: Using the dropdown menu to the right, select Force on. To double down on this theory, I installed Moonlight on my Raspberry Pi 3, and after some fiddling, and the same 60 fps/Vsync fixes, I got about the same performance as using Steam Link + NvFBC. Select the Settings cog from the top-right. G-Sync + V-Sync caps the frame rate to the monitors refresh. On a native G-SYNC monitor w/module, it shouldn't, and it only has an effect when the framerate is within the refresh rate and G-SYNC is engaged. Download the AppImage file from the official GitHub page of Moonlight. Once you reach the monitor's refresh rate cap G-Sync disengages and then true V-Sync kicks in. Yeah that makes sense, I was thinking this was a different game. If you don't have freesync, still don't use vsync. Vsync is a single flag that is being set on the rendering pipeline. See if it does any good when it comes to fixing the Nvidia Shield TV GameStream / Moonlight not working or lagging issues. Turn off VSync in AMD settings. This will prevent tearing, but in the event you go over your monitors refresh rate, you may encounter the input delay that VSync can cause. Open AMD Radeon Software. All Vsync does is sync your FPS to your monitors refresh rate, thus why it eliminates screen-tearing. Ofcourse nowadays you have screens with G-Sync, Freesync and Freesync with Low Framerate Compensation (LFC). VSync or Vertical Sync is a technology that helps resolve screen tearing issues. However, with G-SYNC enabled, the “Vertical sync” option in the control. I spawned a Beechcraft Bonanza on the runway in Honolulu and with both I got 45fps in the cockpit and 48fps outside view. Vertical Synchronization, known as VSync, is used to match a game’s frame rate to the refresh rate of the screen it is being displayed on. Step 4: Choose ‘On’ to activate VSync, ‘Off’ to deactivate VSync, or Adaptive(if it’s available on your NVIDIA. In game you can set the fps slider to the max and that should do it. You ideally want as high as possible stable fps, but capped below 180/190 fps (due to the still not fixed stutter). Tunic: Stutters are totally random and. G-SYNC on + NVCP V-SYNC on + in-game V-SYNC on OR off + Reflex ("On" or "On + Boost") Reflex applies an automatic FPS limit slightly below the refresh rate. You should enable vsync on the client if you see screen tearing that bothers you at the cost of a slight latency. Step 2: Click Manage 3D settings feature. Moonlight settings (please complete the following information) I've tried: (1080p + 60FPS), (Native 1800x1169 + 60FPS) Vsync: I've tried On + Off (both of them are not better) Video decoder: I've tried Software (+10% better) , Hardware (not better) Video codec: I've tried X264 and x265 (both of them are not better)Turning it on can reduce tearing, however it can slow things down. From there, find the feature titled “ Wait for vertical synchronization ” and set. Vsync is an either/or choice; either on in game or on in NCP, never both. com The stutter goes away completely only to appear again a few minutes later. Highly recommend using multi-thread optimization if you can. On the host PC, I am using a 75Hz g-sync compatible display. A weird thing I found, I tried a 2560x1600 at 60hz resolution on the pc so I could use 1280x800 on the deck. That is amazing if that is the case. . By choosing 240Hz, 280Hz or 360Hz with VRR,. It does behave like regular vscync server side (and the cons that goes with it). What is V-SYNC (Vertical synchronization)?. If you want lower-lag behavior, you can use NVCP VSYNC OFF and remove your in-game frame rate cap, but if you care about motion fluidity, you want to use an in-game. Kill all monsters. I set the Moonlight settings to 4K res, 60fps, all sorts of bandwidth settings, tried "never drop frames" on/off, and on my PC confirmed vSync off for all apps in NVIDIA Control Panel, and monitor refresh rate set to 60Hz. Rendering additional frames serves absolutely no purpose that I'm aware of. Somehow it is really smoother and better to see. - Performance on WiFi may. And how does it work? Should you turn it on or off? No worries, there is a complete guide to all your questions below. It turns off the VSync during the lower refresh rate games. 7ms and average 110 fps. On, smoother, saves power (fps locked), no screen tearing. VSync eliminate screen tearing that happen if your game fps is exceeding your monitor hz. Vsync in game menu : reduces tearing cause by game, increases input lag and locks the fps to 60. On my network, the stream is flawless at a variety of resolutions and bitrates (both wired and Wi-Fi). Both host and client in wired connections. vsync is purely to sync frames with your physical monitor, it's of no use when streaming the game to another machine, specifically it will not prevent screen tearing on your client. ; In the AMD Radeon Settings window, click on “Gaming” in the top menu. 7ms and 105 average fps. Basically, there's really no reason to ever NOT use v-sync. So Steam Link + Steam Capture (whatever the method is that doesn't use NvFBC) is the smoothest option here, but the original problem remains. I say it depends on the game / engine. This makes the decoder present frames that "arrive early". Jonathan Cave. Then, move to a bright, narrowish room with lots of color (maybe on the blue carpet in the start room of E1M1). ago. Last edited by Fededog19 ; Jun 21, 2018 @ 3:45pm. There you have it, all ready. Thanks Reply BahBah1970 • Additional comment actions. However this has nothing to do with latency. If you get tearing with vsync off then you'll want to turn it back on again. Capping the FPS in Valrant fixed the issues for some. E. Feb 4, 2020. Vsync is an either/or choice; either on in game or on in NCP, never both. VSYNC prevents screen tearing, but adds lag. 7 ms. I’ll try with it off. Set Vsync (Either Global or Game specific) to On. But, I also noticed that the moonlight client on windows had 2 additional setting options to choose. Vertical Synchronization, aka VSync, helps in creating and maintaining stability by synchronizing the image frame rate of your game with the refresh rate of your PC’s display. . If you are using an AMD processor, you can find similar options in Radeon settings. Matt Feb 15, 2017 @ 11:05pm. fullscreen the game (g-sync works better this way) 2. I also use AF at 16x. Yes, turning off Vsync will definitely improve your FPS. All low - All High Both render setting 1. if you are getting 60fps without vsync then you'll get 50-55 fps with vsync. You just need Steam on the server (host) machine and the Steam Link App on the client (I use an AppleTV4k too). G-sync off/on? Or adaptive v-sync with g-sync on, or perhaps normal v-sync. I've encountered an issue with Moonlight / Gamestream. This is where the dongle is super nice to have as you must be in Desktop Mode to set these. For example vsync ON in-game and ON or OFF in nvcp can mean triple-buffered vsync, if that's what the game wants. It will help prevent visual tearing as well. Quite high. Adaptive v-sync disables v-sync when your framerate falls below your monitor's refresh (let's say 60 Hz). Vsync is good at stopping this, but introduces latency which ends up causing the fps to be lower than the target. I just tested a little bit, and if I dont turn on VSync on the host game, micro stuttering will happen in Moonlight client (which also needs to use VSync on or tearing will happen), double VSync is not the best scenario I guess, even with frame limiter on 60. Turning vsync off on the host PC solves the issue and I get a stable 59-60 fps stream but I have tearning on my PC monitor. 0. Haven't noticed any screen tearing, although I was getting occasional "stutters" in the new. It doesn't cap fps like V-Sync. #3. If it dips below the refresh G-sync will take over again. Only then does it activate Vsync to prevent screen tearing. (also VSYNC is off in NVCP) 2 - For the other games, I limit the FPS to 3 frames below the monitor's refresh rate (144hz > 141 FPS limit) and leave VSYNC enabled in. The RTX 30 Series graphics card supports HDMI 2. I've encountered an issue with Moonlight / Gamestream. If you want a tear free experience, you need to enable VSYNC and the only way to not have input lag VSYNC will cause is to have a sync monitor. Follow these easy instructions steps to master your control buttons. Starting with Moonlight PC v0. On the other hand, an uncapped frame rate can be achieved by disabling VSync or working only with the FreeSync or G-SYNC options. It introduces noticeable input lag. Adaptive vsync is actually fantastic, unless you require highest fps and lowest latency. Let’s say your GPU is capable of producing 144 FPS on your favorite game. on the CLIENT, make sure to set the frames/vsync to 60 if you still get stuttering, try setting the frame pacing option on in moonlight/client. If your hardware can't output 60 FPS, turning Vsync on won't increase anything. In the Nvidia Control Panel set Vsync to On, Max Frame Rate between 56-58FPS, Low latency Mode to Ultra. gta 4 specific, long loading times on many nvidia cards with v-sync on. #15. You can also turn on vsync in Moonlight settings and pc graphic card control panel, which one should I use? Related Topics Steam Deck Steam Gaming comment sorted by Best Top New Controversial Q&A Add a Comment. This guide is intended to help those migrating from streaming their games with Nvidia GameStream, to Sunshine. Up until a couple of months ago, Moonlight was much better. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. 16 ms at best but it’s the frame time, add Network latency 2 to 4 ms + decode time 4 ms at best ( depend on codec and hardware) + screen input latency + controller input latency. It wastes GPU memory and introduces lag and has no positive attributes at all if you. 0. But then enable VSync and it starts dipping all the way down to the mid 40s when turning the camera. In general it's best to disable vsync on the host. log. Vsync is for eliminating. When I enable vsync in the moonlight options, the mouse doesn't work and it gets stuck to the point where I have to reboot my client machine. Assuming you have a 60hz monitor, screen tearing will not be a problem if you want to play at 60 fps or 30 fps. 1 which is compatible with Steam Link firmware 750 and later. I could be wrong. Originally posted by Codmate View Post. Steam link works better with vsync off. Activating Vertical Sync is as easy as clicking on “On”, “Off”, or “Adaptive” (if it’s available on your NVIDIA graphics card) and selecting “On”. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. Then vsync and frame pacing on in Moonlight I then get 0 stutters and the games look amazing compared to when the host resolution is 720p. Normal advice is to switch it off and only enable vsync in moonlight to avoid frame pacing issues. It just caps the number of rendered frames to the refresh rate of the monitor you're using. 3) Force VSYNC ON using NVidia Control Panel instead. shows 2/3 of it's screen with some of it out of bound. Step 3: Under the Global Setting tab you should find a list of features. The desktop I'm connecting to has a monitor that is a 165hz 4k GSync monitor, and I'm connecting from a laptop with a 60hz screen. depends on the games you play. Vsync is a separate thing and works a little differently. A weird thing I found, I tried a 2560x1600 at 60hz resolution on the pc so I could use 1280x800 on the deck. “Tearing” happens on when the game sends a new frame in the middle of the monitor drawing the last frame. 0%. In many games now, I'm noticing, I'm seeing almost no page tearing at all with ES. (I have a GSYNC Compatible monitor) My settings, usually, for games are: 1 - For CS GO - I leave GSYNC on, but I don't limit the FPS in-game. Click Display adapter properties for Display 1 (or whichever display you'll be gaming on) Click the Monitor tab. So if game is running at 120fps and you’re streaming at 60, the delay is much less. If you have a 144hz monitor it supports at least one or both of these technologies - if your video card supports the same one it is far better to use that instead of vsync. There's no question 144fps with vsync would be better than 60fps with no sync, assuming the game can run it at 144 fps. Run around Akila or New Atlantis and the framerate barely moves its VERY stable at like 78fps. Vsync ON vs OFF Frame Time Test CS GO, Fortnite, Warzone on or offAs you can see, Frame Time is much better with Vsync off, so it's better to play shooters l. There is a misconception on how E-sync works. When G-Sync is used, whether frame rate is capped depends on V-Sync on or off. Limiting frame rates to 30fps in the NCP is the same as setting Vsync on in game to 30fps. Vsync is really bad IMO. There is a constant microstutter, but there is no way to overcome it in Mac OS and iOS. Additionally, VSync can cause stuttering and screen tearing if the frame rate drops below the monitor’s refresh rate. Click or the topic to expand the content:. 02 My apologies for coming off strong there, I can understand the frustrations, more than you can imagine. Last edited by Fededog19 ; Jun 21, 2018 @ 3:45pm. 2. The desktop I'm connecting to has a monitor that is a 165hz 4k GSync monitor, and I'm connecting from a laptop with a 60hz screen. Even more so for someone like myself that have played fps games in tourneys and such for a long time. In these situations, portions of multiple frames get displayed on the. Click the Manage 3D Settings link under 3D Settings in the NVIDIA Control Panel. Select the Settings cog from the top-right. If however, you're producing the same or less FPS than your screen can display, turn Vsync OFF! When you hit under 60 FPS, Vsync will limit you to only exact. This issue appears whether in-game Vsync is ON or OFF. Borderless Windowed vs Vsync. Scroll down to Wait for Vertical Refresh, and then set this to off, unless application specifies. Saw this post and forced 3440x1440 with 60Hz on the host PC, didn't make a difference. Moonlight works perfectly with Gamestream on the PC. Tearing happens when your remote moonlight display and the stream don’t match. Vsync client ON, Frame pacing client ON, Vsync host OFF, Host framerate limit set to 60. FPS cap off will make your GPU run at near 100% usage, which means additional input lag. It prevents Vsync from causing the input lag, which we commonly. Step 4: Using the dropdown menu to the right, select Force on. Step 4: Using the dropdown menu to the right, select Force on. With gsync+vsync+fps cap+low latency enable or ultra, my latency was 6. Enhanced Sync technology delivers. Both need to be turned on for best results (and fps cap). If you have a 60hz screen put vsync on and limit fps to 60. For this reason, some gamers prefer to simply leave VSync turned off. True V-Sync adds input lag. As for bandwith: not sure what kbps to use for 720p 60 fps. High end pc, g-sync on or off? Hey, I bought a very expensive pc and just trying to get the best overall experience in New World for pvp and wars. The other system is Steam Remote Play. However, turning Vsync off makes the game go as far as 120-150fps even on average PC builds – with no visible tear or graphics issue in sight. Enabling the "frame pacing" setting in moonlight fixed the little bit of stuttering I had. Step 1: Search the NVIDIA control panel in the Windows search bar. 5 frames V-Sync ON (D3DOverrider) 115ms 6. I prefer to lower my settings to eliminate tearing. In-game turn off vsync. VSync off runs your cards at full power, introduces screen tearing, consumes more power and generates more heat, useful for benchmarking and avoiding stutters pre-adaptive-vsync. Maybe move back from the monitor a couple of feet. Radeon™ Anti-lag 2 ON. My experience with the Link has also been 50 % troubleshooting and 50 % actually playing. It happens no matter the encoder (HEVC or H264), the resolution, the in game settings, vsync on/off. I have that screen. You probably know the V-Sync option that you see in the game’s graphics settings, but you are unsure whether it should be VSync ON or OFF. 2) VSYNC OFF. I'm doing this to find out if there are options that help further reduce input latency/lag mainly in competitive video games. 138 FPS cap, all off = 26. Tearing sux big time and vsync on messed up your fps. The primary goal is to prevent the. So most experienced Moonlight streamers will know to get a stable and smooth stream, the settings needed on the Host PC are; Vsync off, Gsync off, A frame cap of 60 FPS (if the client is displaying at 60Hz), ideally in NVCP or RTSS The host display at the same Hz as the client display so in my case 60Hz. It will help prevent visual tearing as well. 0. Inside the Display settings, go ahead and disable turn the Upscaling option to Off and Vsync to On. Vsync as every technology has grown and today nearly every onboard chip should easily handle vsync without any performance hits or input lag. Image Credit: AMD. com - A novel way to EASILY verify web browser VSYNC synchronization, display Hz, and input lag!: How it works・ Setting a minimum -3 FPS limit below the max refresh rate is recommended to keep the framerate within the G-SYNC range at all times, preventing double buffer V-SYNC behavior (and adjoining input lag) with G-SYNC + V-SYNC “On,” or screen-wide tearing (and complete disengagement of G-SYNC) with G-SYNC + V-SYNC “Off” whenever the. Vsync doesn't effect fps. Turning Vsync off and limiting the maximum FPS in game is then a good way to go. sighs. I don’t know if MSFS drops frames between 31-59 fps to maintain a stable 30 FPS with vsync on, but some games do. This is where the dongle is super nice to have as you must be in Desktop Mode to set these. if its single player/coop games you play and response time is not a big factor then GSYNC ON + In game Vsync/or NVCP Vsync + fps limit -3 below your refresh rate is the best option. If you turn both on in the Nvidia Control Panel, then vsync actually takes on a new role, working in tandem with G-Sync to help reduce tearing when it’s out of G-Sync’s range. So, basically when you use have G-sync enabled on is the same as adaptive v-sync. 1 minute ago, Oshino Shinobu said: Depends what you want. Shadow of The Tomb Raider (SOTTR) - DX11Refer to The Blur Busters Mouse Guide for complete information. Even in competitive games i lock it, vsyn 144fps on csgo is miles better than vsync off 250fps+, on my monitor with vsync off games just look horrible, very choppy even with freesync enabled. 1) VSYNC ON 2) VSYNC OFF 3) Force VSYNC ON using NVidia Control Panel instead - manage 3D settings-> add game-> VSYNC ON-> save (I also use Adaptive VSYNC for some games like Assassin's Creed. G-Sync is working fine with no VSync and I've got zero screen tearing. Frame drop numbers. If you turn Vsync on, no matter how good your computer or monitor are, Dead Space 2 runs on 30fps and feels very slow. 1 which is compatible with Steam Link firmware 750 and later. Open the. When the GPU’s refresh rate during the game exceeds the monitor refresh rate, it will turn on the VSync on the monitor. The best settings for me was to set the PC monitor refresh rate at the NVIDIA control panel to 120hz (exactly double from 60hz) and when you gamestream to your SHIELD make sure that you lock your FPS in-game to 60. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. That is effectively the fix for this issue. I have tried other methods, such as capping frame rate at 3-5 below max refresh using FRTC and keeping vsync on. E. Doubling up on V-Sync might be causing stuttering on the HOST computer, make sure you turn vsync off at the vendor/driver level as well as the game settings. You should enable vsync on the client if. Also, low-refresh rates enforce a high scanout latency ( high speed videos of refresh cycles ). Reflex will over-ride the Low Latency mode. However, it’s still a simple process and all you need are the following instructions: Right-click on your desktop and select AMD Radeon Software. I think people need to educated on Freesync+vsync. Unlimited FPS throws many of TW3's processes (which rely on accurate frame-timing) all out-of-whack. FYI: if you’re streaming from W11, be sure to turn off the hardware gpu scheduling feature in the Windows graphics settings or Moonlight will intermittently cut off graphics for a few seconds. Steam • GitHub • Stack Overflow. (off by default). Follow these easy instructions steps to master your control buttons. But then enable VSync and it starts dipping all the way down to the mid 40s when turning the camera. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. Follow the instructions below to turn it on and off. Vsync on and off. Messages. You will notice a big difference if this is the case. Disable Vsync and look at your FPS, on my PC (3070ti/5800x3d) with Vsync disabled I get high 70s even 80fps with medium-high settings at 1080p. See if it does any good when it comes to fixing the Nvidia Shield TV GameStream / Moonlight not working or lagging issues. Moonlight for me can be a beautifully. In general it's best to disable vsync on the host. (jorimt: /jor-uhm-tee/)Vsync off does cause tearing, especially at high FPS and a low Hz monitor. Starting with Moonlight PC v0. 1 which is compatible with Steam Link firmware 750 and later. Yes, keep VSYNC on. If your host is beefy, crank fps to 120 just make sure your game is locked at. I always turn off vsync and let it run uncapped on Windows; for most games I've tried on the Deck, turning off vsync and limiters and using Gamescope's vsync and limiter reduces input latency significantly, even with a cap. Enhanced sync gives much much better latency than Vsync, just cap your fps and turn enchanced sync on. With G-Sync: Monitor refresh rate is synced to your FPS, causing a smooth image. Scroll down and find Vertical Sync. #256. Yes, Vsync should be on. Of course some games require online connection, but for. In-Game Framerate Cap = 3fps below Hz. But turning on VSync on the host adds a lot of latency. With VSync enabled, your graphics card will sync with your monitor. See full list on tomsguide. I max shit all the way out (RT and all) and I game on a 4K monitor. 0. When Vsync is set to "on", then the fps will never exceed the monitor's refresh rate, thus. It involves limiting the GPU output software to match the monitor’s maximum refresh rate. To turn Vsync off to get more frame rates in games-would I not notice any difference If I turn on Vsync I am capped at 60fps- if I turn it off I can between 80-150fps depending on The game I play-but the fans spin up and can become loud. Multistrobing is bad, but: ELMB-Sync is not necessarily multistrobing on ALL models. However, if the Host monitor and Client device are running at slightly different refresh rates (e. Things you could experience with G-sync enabled via Freesync are: -Flickering during big frame time swings or when approaching the bottom of a monitors range. (Best results, i did The test most once time) With gsync+fps cap my latency was 6. Step 1: Access the NVIDIA control panel by entering NVIDIA control panel into your Windows search bar. GSYNC is much lower lag than most sync technologies (example: VSYNC ON) B. You just need Steam on the server (host) machine and the Steam Link App on the client (I use an AppleTV4k too). At a casual level the latency is unnoticeable but at a pro level it would matter. depending on how serious a player you are you might want to turn off vsync and accept screen tears just to get your inputs as tight as possible. Further explanation. G-SYNC + V-SYNC “Off” disables the G-SYNC module’s ability to compensate for sudden frametime variances, meaning, instead of aligning the next frame scan to the next scanout (the process that physically draws each frame, pixel by pixel, left to right, top to bottom on-screen), G-SYNC + V-SYNC “Off” will opt to start the next frame. On 8/19/2020 at 7:56 AM, SteveW said: VSync, put very simply, limits the output frequency of simulator frames to your monitor refresh frequency. At 144Hz, it limits to ~138 FPS, just as LLM "Ultra" (in supported games) did before it. Basically, the Playnite games library streams nicely, stats say. In other words - the difference in ms between 60fps and 144fps IS MORE than the one between v-sync on and v-sync off. use rivatuner to limit fps to 140~141 (at least 3 fps less than your monitor hz) 4. There should be different tabs in this settings menu. V-Sync off will allow for higher FPS than your monitor's refresh rate, but you get tearing when the FPS exceeds it. - In the host encoder settings on the host PC only changed Balanced to Beautiful, turned off all hardware encoders except Intel QuickSync. The steps to download and install Moonlight are:-. 10,780. With Vsync on, your framerate is capped to 60 Hz because that's the only way the monitor can sync to framerate. Gsync ON and Vsync ON at 144fps = no tearing and high input lag due to Vsync taking over, fps is locked at max refresh by Vsync. Scroll down to Vertical Sync and select On/Adaptive. Set it to Off, unless the application specifies. Open Nvidea desktop control panel, select 3D settings and select Program Settings tab, Find last of us part 1 (might need to add it). VSync is a means to synchronize the frame rate of a video game with the refresh rate of a monitor displaying it. Vertical Sync or V-sync is a video synchronization technology that was first publicly released back in 2010. Gsync and Freesync replace Vsync, you should have Gsync or Freesync on in the GPU config and on the monitor and never have it turned on in a game. Best advice IMHO, turn Vsync off always and then enable it only if you notice tearing in that particular game. I've just set Sunshine and Moonlight up and I'm really impressed with how low the latency is. “vsync on” means the game waits for the monitor to be ready before sending a frame. This + vsync/rtss enabled on the host computer makes things like butter. Originally posted by CrazyEvilSoul: or somple go into your nvidia control panel and set vsync to fast this eliminates tearing. ago. Thus VSync prevents. Basic > Film Grain: OFF. This is the whole point of adaptive v-sync. Then make the AppImage executable by the following command:-. The other is in Intel Graphics Command Center→Preferences→Global Settings→Adaptive Sync. Battlestate Games’ Escape From Tarkov is an extremely popular, hardcore first-person tactical action game, with RPG, simulation and MMO elements. GFN doesn't have screen tears on the server side. ago. This is the whole point of adaptive v-sync.